Saturday, January 29, 2011

Introducing: "Sunny Three" 3 of 8 in the Daddybot Series

Meet Sunny Three!

Sunny's Tagline: Friends are the Sunshine of Life...



As advertised in Sunny's Upload to the Exchange: "Sunny Three, the happiest simbot model in the Envious Sims line! You just can't help but smile along with him!"

He's good, friendly and has a great sense of humor. His one flaw, however, is he's a coward. But being a scaredy-cat isn't gonna stop Sunny from being your best friend forever... just don't take him out to a vampire lounge after dark...

If you'd like to download Sunny and his little yellow simbot habitat house, here is the Exchange Link:

http://www.thesims3.com/assetDetail.html?assetId=3696733

Here's Sunny modeling his lovely little yellow microhouse habitat:



Sunny's worrying about swimming in this photo - that's because all simbots are hydrophobic for obvious reasons - they'll short out if they get wet! Sunny's extra worried though, because he's a coward and kindof scared of a lot of things. He makes up for that with his extra friendly and happy personality!

Sunny's House is a 10x10 "microhabitat" as I like to call them. Each one comes with everything your simbot needs (except scrap to eat) to get started in your neighborhood, on a budget. It's a great starter house at 16k furnished and 11k unfurnished, with room to expand upstairs (add a crib maybe!)... Here's his house, sitting next to Romeo Two's house (Romeo tends to scare Sunny with his dramatic displays)...



Sunny's Theme Song is:

Yellow - by Coldplay

As always, my microhabitats are 3rd party CC FREE - nothing more than furniture/items that come with the Expansion packs (world adventures, ambitions and late night) are used in their construction. You will need at least Ambitions in order to play a Simbot.

See my other blog entries and my studio for the Blue and Red model simbots to add to your collection.

Have fun and please recommend it on the Exchange if you like!

~Envie

Thursday, January 27, 2011

Meet Romeo - Second in a Series of 8 Simbots (aka "Daddybots")

Meet Romeo Two:

Romeo's Tagline: "It takes Two to Tango!"



Romeo's the number 'Two' model simbot - and a total opposite of Blue, the lonely 'One' model. While both simbots share the hopeless romantic trait, Romeo's got this programming down pat - he's flirty and a virtuoso, which combined with dramatic - makes him a very outgoing and talented simbot who is popular with the ladies.

Romeo loves Red, of course, and all things dramatic and loud. He's chosen a lot of crazy patterns and bright reds, pinks, black and white for his little micro-habitat. Here's Red, showing off (fake passed out) in front of his house. He's next door neighbors with Blue, you can see Blue's house too... but Blue's hiding inside chatting online and won't come out to play with Romeo.



If you'd like to download Romeo and his little Red house, here's the link to it on the Exchange:

http://www.thesims3.com/assetDetail.html?assetId=3675485

As with Blue One's house, Romeo's is third party CC free, but contains a few standard objects from the Expansion packs (Ambitions and World Adventures) and you must have Ambitions in order to play a simbot. This house is only around 18k furnished and 13k unfurnished - great starter house on a tiny 10x10 lot.

Here's Romeo's theme song:

Sexy Robots...


Romeo, Blue and 6 other simbots are the soon-to-be Daddybots to some wonderful simdroid babies. Special trained scientist ladies have been chosen to work with Envious Sims Labs to create these unique sim-beings. Stay tuned for more info as things progress with the project. The other Simbot Dads will be released for upload soon! Thanks and have fun simming!
~Envie

Sunday, January 23, 2011

Meet the Simbots: Blue One (Part 1 of 8)

I thought it would be cool to introduce the 'babydaddies' in my newest simbot / sim /simdroid project.

"ES42" (Envious Sims 42) Laboratories is the unofficial name I've tagged my studio of creations with on the Sims Community forums. Here is my profile:

http://www.thesims3.com/mypage/Envie42

I'm creating a line of 'Simdroids' (or Androsims) - who are half Simbot, half Sim. I made an experimental group (after the initial two prototypes Anna and Tech) but the world they were growing up on started to get some serious bugs (terrain sinking etc) and so I shelfed them for a bit and started a new batch on an old saved copy of Sunset Valley I called "Goddess Envie's World" because I had removed almost all of the original houses and sims and replaced them with my own or ones I had downloaded.

This new batch is also improved because I have learned a few tricks and things to watch for in my Simbot Fathers (like hidden undesirable traits and physical attributes) and also NOT to use custom content skins, hair, eyes etc on my Sim Mothers... those were both errors I made on the first generation. I also learned how to recolor (without cheats) the exterior of my simbots. I don't care for the rusty old look that you get most of the time by default and found you could use CAS to edit their 'clothing' like a Sim so long as you didn't try picking out any different hair/clothing/skintones etc. Their heads are just 'hat' objects you can recolor too. So I had fun making 8 different simbot Fathers-to-be of various colors.

And so, enough chattering about it aside, I introduce to you the first in my series of Daddybots...

Meet "Blue One"

 (each simbot has his own numbered version / surname)

Blue's Tagline: One is the lonliest number that you'll ever do...  (reference Three Dogs Night song) ;)


Blue is, as I advertised him on The Sims 3 Exchange upload of him, "A simotionally overclocked simbot" - which means he's 'over-emotional' ... and a hopeless romantic too (lock up your small household appliances!). There's one problem however - his fatal flaw: loner. This trait makes it very difficult for Blue to overcome himself and deal with all this crazy simotional programming. He's also a computer whiz, so he ends up spending most of his time holed up at home, surfing the web and chatting online for his social fix.

Blue's House is... well... BLUE! He loves blue, and he loves geometric patterns so his house has a lot of stripes, checks and such - in blue of course. Here's Blue showing off his cute little house:


I built this tiny 'micro-house' on a 10x10 lot - the smallest you can make in the game. It's a challenge to fit everything in that a single (or couple) would need to start out and keep it on a fairly reasonable budget - I've never been good at cheap starter lots. I managed to get this one down to around 21k furnished and 15k unfurnished with NO custom content (very proud of myself managing that, haha).

Blue One and his Blue House can be downloaded from The Sims 3 Exchange here:

http://www.thesims3.com/assetDetail.html?assetId=3670267

I'm not going to reveal the lucky lady chosen to be Blue's mate in my Simdroid creation project just yet, but she's beautiful too. :) After all of the Simbot Dads have had their debut, I will introduce the lovely ladies, and then the simdroid children (who are just now toddlers) will soon follow.

In honor of Blue, I chose the following song as his special 'theme song'




"Blue his house
With a blue little window
And a blue corvette
And everything is blue for him
And himself and everybody around
Cause he ain't got nobody to listen to ..."


Friday, January 14, 2011

Builder's Blues

Ok, so let me preface this by saying I'm still very much a novice at building good lots in Sims 3. I can redecorate/recolor already made lots really well - making them look much nicer, or with better room layouts. I do understand the basics of how walls, foundations and even that maddening roof tool work. I also understand terrain  - mostly. The issue I'm having right now is with terrain elevation. A serious issue that may cost me hours of work on two lots I am redecorating / renovating for rflong's Moon Base Charlie World.

You can find the thread about Moon Base Charlie here, if you're interested in her cool moon world:

http://forum.thesims3.com/jforum/posts/list/306091.page

So rf's world is very nice looking and she's added some very simplistic futuristic looking cube style buildings and houses, and some houses in domes too. Me, being the perfectionist, decided I wanted to modify a few of her houses to make them suit my idea of what living on a low-atmospheric condition world would be like. Obviously this moon has to have breathable air on it because Sims 3 has outdoor roads that must be used to access service sims, schoolbuses, etc... so unless you want a barren world where those venues won't be used (it can work on a tropical island, I've done it) - then you need roads. If you use roads, then Sims have to go outside. Sooo... my theory, with Moon Base Charlie - is that its a world that has terraforming started, and has an atmosphere now, but isn't very hospitable - so most sims will stay indoors or under domes unless traveling to / from another location. I decided I wanted 'airlocks' on those houses not under domes. Hence began my remodel project of one of her housing lots.

Well to make things easier, I decided to use a world called "Builder's Island DIY" from armiel on ModtheSims. It's just a simple island world with one road, and space on either end for up to a 60x60 lot and a 30x30 lot. This is where I put the 30x30 lot from rflong's moonbase to build it out. When I was finished, I saved it to the bin and went back to Moon Base Charlie to reinstall it on the same lot.

Well this is what I got:



You can see the original, unaltered house on another lot to the left of my now 'tricked out' moon colony house.

Ok, so I went in build/buy mode and I used 'flatten lot' to see if that would fix this wonkiness.

This is what I got:


SIGH - this is not what I wanted!

So apparently either the moving of lots back and forth, or some elevation issue unknown to me on either of the worlds (I am not going to blame one or the other and hopefully talk to each of their creators) has created this bunkus. The worst part is because of those column foundations, I can't fix this problem. Deleting anything like steps and foundation does not lower your house :(

I'm scouring the net trying to find a fix for this issue. I have tried flattening the lot on builder's island as well as moon base world - neither looks elevated to me, they are both right next to the road and seem flat. Why is this happening? Arrrgh,

Like I said at the beginning of my blog post - I'm a novice at building - so I am hoping this is just something I don't understand about how terrain works. If its a bug due to player-made CAW tool stuff, then I'm probably screwed and will have to redo this whole lot. That makes me sad. I really put a lot of work into the machinery of the airlock entrance... metalic textures, panels, windows, etc. 

I'm off to look for help from the savvy (and friendly) TS3 builder community!

EDIT (1/23/2011) Found a fix that works - sortof. (It works for some lot bugs, not others) go here:

http://www.flyingacres.com/NeighborlySims3/showthread.php?tid=1763&pid=30124

This helpful simmer found a way to use the elevation cheatcode to bring the house foundation back to normal height. This trick worked for my moon colony house all but one block up - that still would not go away. I moved every piece of furniture, windows/doors and decor back down where it should be, but could not delete the stairs no matter what I did. I gave up in frustration. I may try it again later with more research. For now, I'm not doing a lot of building and am renovating / remodeling some old lots I had stored to try avoiding the bug that came after Ambitions with lot placement. I'm also about to release my newest batch of simbots and simdroids - yay!


Wednesday, January 12, 2011

Envious Sims 42 - Androsims Laboratories

Just posting the spanky new signature banner my hubby made for me to use on the EA Sims3 Community Forums. :)

Let the Simbot Love Begin!


Thursday, January 6, 2011

Fixed Anna

It's been brought to my attention from another Simmer's attempts to load Anna into the game-world, that she does not have any simbot traits.


I've just figured out why Anna (and other sims like vampires) don't download correctly with their alternative traits / looks / features... I was uploading it from CAS which makes them into a .sim file instead of a sims3 package file. I think you have to use the latter in order for strange things like custom content (hairstyles, etc) to show up correctly.

I've re-uploaded Anna to the Exchange as a Family file instead of a .sim file. She should correctly play as a simdroid / androsim now.

Here's the link:

http://www.thesims3.com/assetDetail.html?assetId=3589667

Saturday, December 25, 2010

Anna Sim - The AndroSim

This is my first Sims3 Blog - to debut my Androsim creation: Anna.


This is Anna.





If you'd like to download Anna for playing in The Sims 3 - here is the link:



http://www.thesims3.com/assetDetail.html?assetId=3589667



Anna is unusual in the Sims world in that she is half Sim, half Simbot. She was born from a Sim Mother and a Simbot Father.

Here is Anna's Mother Sable (Anna doesn't really look like Mom at all):


And here is her Father, Dennis:

He's having a conversation with the food processor... (and there's little Anna in the background, talking with her Mom. She talked and walked very early - was born a genius and eccentric.)


Here is Anna as a toddler - playing with, appropriately, a robot toy!


Anna seemed like a normal Sim baby when she was born (except for odd violet colored eyes). But I quickly realized she was not. First of all she did not cry like a sim baby. She sounded like a simbot and a sim voice mixed. She also showed other unusual signs... she aged very very slowly - like a simbot, and she did not need to bathe. She did eat regular food like a Sim, however. In fact, she had to eat a lot more often, which by the time she was a child and teen, was so frequently it was not really a feasible option for normal sim behavior.

The worst part, however, was the buggy mesh issues of Anna's body when she started to walk. Because she was technically a simbot (inside), but with the skin mesh of a sim on the outside, her body would elongate in a very disturbing way when she would walk with the simbot 'lurch' walk. 

Here is a picture of what that looks like:

Obviously not a normal 'toddling' toddler!

Ok, so - we had to fix this - it wasn't playable for me that way. It disturbed me. My husband found another quick mod fix for me, that makes simbots walk like sims instead of with the simbot lurch. This fixed the problem. Mostly.

Here's Anna as a child - she's so pretty with white hair and violet eyes! She was a very serious little girl and spent most of her time tinkering and inventing.

I got Anna aged up ok. Once she hit teenager, the walking wasn't an issue anymore. It was also really cool that she had the rockets in her feet like a Simbot to move fast (instead of run). But like I said, the eating megatons of food every 5-10 game minutes was really annoying. I had to station a juice-bar right next to her workbench when she would be inventing and creating things because she would get low and need to keep refueling by slugging juice constantly!

And here's Anna as a teenager. She's a genius, eccentric, and handy. She still spends all of her time at her workbench.. and eating. Tons of eating...


**NOTE: This is why you should not backwards age Anna if you download her. She does not really make a good child / teen Androsim! (unless you use mods to fix her problems of course)

And so I chose to age Anna up early to see if we could get beyond this horrible 'growth spurt' problem. Sure enough, once she hit young adult, she suddenly developed a taste for scrap instead of sim food, which obviously wasn't really doing her much good. Now she could finally eat and be full and happy!

Anna is now a young adult and doing fantastic. She developed a quirk though, she's a hopeless romantic. That's kind of tough considering she lives so much longer than 'normal' sim boys and she's a little reclusive with all that tinkering, inventing and such. She reads tons of trashy romance novels which she hides in her workroom.

Here's a couple pictures of Anna blowing stuff up, one of her favorite hobbies when not inventing things:





Anna and her parents live on a tropical island that was part of an experiment in controlled Sim lifestyle. No roads, no jobs, and very little modern technology (ok they had their cellphones!)... Obviously this wasn't really going to work out for them considering Dad's a simbot and now Anna's going around blowing stuff up and is half simbot too... they just didn't fit in with the folks there - fishing and growing tomatoes... So they've moved back to the mainland and are going to settle in the city where Anna's talents can be better utilized.

In closing, I'd like to note that there's a couple of things you should know about how Anna was created. I utilized the core mod 'Awesomemod' here: http://www.moreawesomethanyou.com/smf/index.php/topic,15185.0.html

I use awesomemod because I like to control a number of sim households at once and its very easy with this mod to jump between households and to protect them from any strange story progression changes. In this way I can play "goddess" mode and make sure everyone's doing exactly what I want them to do.

But, I despise setting up romances over and over. It gets tedious. So I also use a mod I got from "ModtheSims" site: http://www.modthesims.info/ The mod I use there allows for autonomous woohoo and tryforbaby. Those are things you usually have to control yourself if you're playing a household or more than one. Sims you do not actively play will marry, get jobs, have babies, etc... but you don't have any control over that. I want my sims to go ahead and have normal private lives but not because I force them to all the time. The autonomous woohoo mod has a fairly normal percentage chance for pregnancy that I'm ok with and so I have been using it. Sometimes I have to help a couple along a little if they don't seem to be getting the idea on their own however haha!

Simbots are created as 'elderly' status by the game when they start out - so that is why they don't normally make babies with sims even when you try. Yes, you can have a male or female simbot woohoo with a sim if they want (or are intererested). A female simbot will never have a baby that I know of, however.

It's because of awesomemod and autonomous woohoo mod that my sim and simbot got together and had Anna... not because I wanted them to or arranged it! I think this makes Anna even more special.

Yeah I know this is a fairly weird topic to start my blog out with, but I kept promising Anna she'd get to make her debut into the Sims world and so I've uploaded her to the exchange and she's on my studio page. 

Here's the link to my profile:  Envie42


Have Fun with Anna!